Tavemaster Brunna “Warmhands” Coil

Role: Keeper of the Boglight Hall, the coziest tavern in Fenmarrow

Vibe: The hearthstone of the city

Description:

A broad-backed woman in her fifties with hair like braided riverweed and eyes that flicker like embers in swamp fog. Her palms are always warm — always — whether from tending the stove, lifting spirits, or clapping someone’s shoulder with reassurance.

Personality:

Steady, grounding, unshakably calm.

The kind of person you confess to without intending to.

Her laugh settles rooms; her silence settles arguments.

Special Trait:

Everyone in Fenmarrow swears Brunna can predict storms hours before they come.

She simply says,

> “The swamp tells me. I just listen.”

Her tavern is where homesick people feel at home.

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2. Tarsk Reddlefin, Fisher of the Chain-Banks

Role: Veteran swamp fisherman

Vibe: Gruff but beloved

Description:

A towering troll with a tangled beard full of hooks, charms, and half-chewed reeds. His boat — The Bog’s Blessing — leaks only on days he doesn’t sing.

Personality:

Dry humor, heart of gold, complains constantly but helps everyone anyway.

Special Trait:

He can identify any creature in the swamp by the sound the water makes when it touches them.

Claims he learned this by “falling in enough times.”

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3. Nivra “Tumblewaltz” Delios — Harlequin Vale Performer

Role: Former Vale acrobat & stilt-dancer

Vibe: The tourist who accidentally became a local

Description:

Lean, dazzling, and bohemian — with Vale-style layered scarves, silver eye paint, and a pair of stilts painted with swirling color. They came here for a one-night performance at Boglight Hall… and never left.

Why They Stayed:

Fenmarrow was the first place where applause didn’t feel like pressure — just appreciation.

Personality:

Dramatic but sweet, quick with a story, quicker with a wink.

Helps the locals host impromptu shows on the docks during foggy evenings.

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4. Tinker “Clutch” Mosswhistle, Halfling Gambler

Role: Dockside card shark

Vibe: Smiling menace wrapped in moss-green velvet

Description:

A halfling with a perpetual half-grin, slicked hair, and a coat lined with hidden pockets. Always smells faintly of tobacco and lemon.

Personality:

Friendly until the cards come out.

When he shuffles, people stop talking — not because they fear him, but because they respect the art.

Special Trait:

He has never been caught cheating.

People assume he must cheat.

He does not. His luck is terrifying.

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5. Yennet Brime, the Bog Witch

Role: Local hedge-witch and mud-scribe

Vibe: Menacing grandma meets moss elemental

Description:

Ancient, wiry, and wrapped in shawls grown from swamp fibers. Her hut sits half-submerged in a reed thicket, and its door only appears on foggy nights.

Personality:

Cryptic, mischievous, fond of riddles and rude truths.

Never answers a question directly, but always answers it.

Special Trait:

Her potions work.

Her curses also work.

No one knows which is which until it’s too late.

Local Saying:

> “If the swamp has feelings, Yennet knows all of them.”

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6. Grusta “Two-Scales” Merrowin, Market Merchant

Role: Seller of rare marsh herbs, fish-salts, and “absolutely legal goods”

Vibe: Practical but charismatic

Description:

A human woman with long braids tied with beads shaped like tiny boats. Has a knife for cutting rope and a smile for cutting prices.

Personality:

Bold, business-savvy, quick-witted.

Always knows what’s coming down the river before it arrives.

Special Trait:

Her stall is charmed to stay dry even during floods.

Nobody knows how. She claims it’s “good roofing.”

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7. Captain Surl Crowvane, Pirate Collector

Role: Pirate from Port Chimera collecting “insurance”

Vibe: Overdressed menace with a polite smile

Description:

A Chimera Sea corsair with a velvet coat, bone jewelry, and a captain’s hat too elegant for swamp life. Never draws his sword — he lets the threat of debt do the talking.

Personality:

Smooth, charming, irritatingly polite.

Never threatens violence — only “economic consequences.”

Special Trait:

He brings a violinist with him to make debt collection “less personally stressful.”

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8. Vellis Dane, The False Sanctifier

Role: Con man posing as a low-ranking Sanctifier of Stillness

Vibe: Handsome disaster with a prayerbook full of blank pages

Description:

A handsome human with perfect posture, immaculate white-and-silver robes, and a mirrored amulet… made of polished tin.

Personality:

Charismatic, theatrical, and smarter than he looks — but not as smart as he thinks.

Motivation:

The real Sanctifiers rarely step foot in Fenmarrow anymore.

So Vellis fills the gap, “inspecting” mines and preaching order — not for faith, but for free meals and free lodging.

Special Trait:

People believe him because he never actually asks for money.

He simply plays the role so well that questioning him feels rude.