Tavemaster Brunna “Warmhands” Coil
Role: Keeper of the Boglight Hall, the coziest tavern in Fenmarrow
Vibe: The hearthstone of the city
Description:
A broad-backed woman in her fifties with hair like braided riverweed and eyes that flicker like embers in swamp fog. Her palms are always warm — always — whether from tending the stove, lifting spirits, or clapping someone’s shoulder with reassurance.
Personality:
Steady, grounding, unshakably calm.
The kind of person you confess to without intending to.
Her laugh settles rooms; her silence settles arguments.
Special Trait:
Everyone in Fenmarrow swears Brunna can predict storms hours before they come.
She simply says,
> “The swamp tells me. I just listen.”
Her tavern is where homesick people feel at home.
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2. Tarsk Reddlefin, Fisher of the Chain-Banks
Role: Veteran swamp fisherman
Vibe: Gruff but beloved
Description:
A towering troll with a tangled beard full of hooks, charms, and half-chewed reeds. His boat — The Bog’s Blessing — leaks only on days he doesn’t sing.
Personality:
Dry humor, heart of gold, complains constantly but helps everyone anyway.
Special Trait:
He can identify any creature in the swamp by the sound the water makes when it touches them.
Claims he learned this by “falling in enough times.”
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3. Nivra “Tumblewaltz” Delios — Harlequin Vale Performer
Role: Former Vale acrobat & stilt-dancer
Vibe: The tourist who accidentally became a local
Description:
Lean, dazzling, and bohemian — with Vale-style layered scarves, silver eye paint, and a pair of stilts painted with swirling color. They came here for a one-night performance at Boglight Hall… and never left.
Why They Stayed:
Fenmarrow was the first place where applause didn’t feel like pressure — just appreciation.
Personality:
Dramatic but sweet, quick with a story, quicker with a wink.
Helps the locals host impromptu shows on the docks during foggy evenings.
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4. Tinker “Clutch” Mosswhistle, Halfling Gambler
Role: Dockside card shark
Vibe: Smiling menace wrapped in moss-green velvet
Description:
A halfling with a perpetual half-grin, slicked hair, and a coat lined with hidden pockets. Always smells faintly of tobacco and lemon.
Personality:
Friendly until the cards come out.
When he shuffles, people stop talking — not because they fear him, but because they respect the art.
Special Trait:
He has never been caught cheating.
People assume he must cheat.
He does not. His luck is terrifying.
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5. Yennet Brime, the Bog Witch
Role: Local hedge-witch and mud-scribe
Vibe: Menacing grandma meets moss elemental
Description:
Ancient, wiry, and wrapped in shawls grown from swamp fibers. Her hut sits half-submerged in a reed thicket, and its door only appears on foggy nights.
Personality:
Cryptic, mischievous, fond of riddles and rude truths.
Never answers a question directly, but always answers it.
Special Trait:
Her potions work.
Her curses also work.
No one knows which is which until it’s too late.
Local Saying:
> “If the swamp has feelings, Yennet knows all of them.”
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6. Grusta “Two-Scales” Merrowin, Market Merchant
Role: Seller of rare marsh herbs, fish-salts, and “absolutely legal goods”
Vibe: Practical but charismatic
Description:
A human woman with long braids tied with beads shaped like tiny boats. Has a knife for cutting rope and a smile for cutting prices.
Personality:
Bold, business-savvy, quick-witted.
Always knows what’s coming down the river before it arrives.
Special Trait:
Her stall is charmed to stay dry even during floods.
Nobody knows how. She claims it’s “good roofing.”
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7. Captain Surl Crowvane, Pirate Collector
Role: Pirate from Port Chimera collecting “insurance”
Vibe: Overdressed menace with a polite smile
Description:
A Chimera Sea corsair with a velvet coat, bone jewelry, and a captain’s hat too elegant for swamp life. Never draws his sword — he lets the threat of debt do the talking.
Personality:
Smooth, charming, irritatingly polite.
Never threatens violence — only “economic consequences.”
Special Trait:
He brings a violinist with him to make debt collection “less personally stressful.”
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8. Vellis Dane, The False Sanctifier
Role: Con man posing as a low-ranking Sanctifier of Stillness
Vibe: Handsome disaster with a prayerbook full of blank pages
Description:
A handsome human with perfect posture, immaculate white-and-silver robes, and a mirrored amulet… made of polished tin.
Personality:
Charismatic, theatrical, and smarter than he looks — but not as smart as he thinks.
Motivation:
The real Sanctifiers rarely step foot in Fenmarrow anymore.
So Vellis fills the gap, “inspecting” mines and preaching order — not for faith, but for free meals and free lodging.
Special Trait:
People believe him because he never actually asks for money.
He simply plays the role so well that questioning him feels rude.
