MASTER ANVILBORN DOREK

Patriarch of the Union • Revered Soul-Rescuer

Belief:

Every mirrorstone fragment contains a trapped ancestral soul begging to be freed. Mining is rescue, not extraction.

Appearance:

Broad, soot-stained shoulders. Braided beard clipped with runic clasps. Thick gloves burnt with ritual sigils.

Traits:

• Speaks to stones before striking — softly, intimately.

• Hears “what direction the soul is pulling toward.”

• Sometimes stops mid-sentence, listening to something only he can hear.

Personality:

Calm, patient, endlessly grieving yet resolute. Treats miners as family and stones as honored dead.

PC Hooks:

• Asks PCs to protect a rescue operation at a collapse site where he hears a “chorus of trapped children.”

• Might hire PCs to recover stolen stones the Veinless reclaimed, believing they re-imprisoned the souls.

• Offers PCs the chance to hold a soul-stone and learn its “emotion.”

HIGH COMBUSTOR VARETH MOURN

Commander of the Cathedral of Light

Belief:

Every burn kills a soul permanently. He carries the sorrow of this as holy burden — “necessary tragedy for Canava’s survival.”

Appearance:

Mirrorplate armor glowing with internal heat. Face lined with exhaustion. The shape of an old burn scar across his brow.

Traits:

• Never raises his voice, ever.

• Keeps a record of every soul he’s condemned — a book of ashes.

PC Hooks:

• Hires PCs to guard an important mirrorstone caravan threatened by Veinless attacks.

• Offers high reward for returning “stolen economic resources” — i.e. shards the Veinless plan to mend.

• Asks the PCs to deliver a sealed Church decree to Ironbraid mines.

NOVICE PYRA GANT

Prodigy Priestess and Closet Doubter

Belief:

Officially: souls must burn for order to endure.

Privately: she is terrified the Veinless might be right.

Appearance:

A shaved scalp with a single braid; irises that catch light like mirrorstone dust.

Traits:

• Sketches forbidden maps of Heartroot veins.

• Jots nervous side-notes questioning doctrine in her hymnal margins.

PC Hooks:

• Secretly asks PCs to help her test a mirrorstone fragment without burning it.

• May warn the PCs that Vareth Mourn is planning a crackdown.

• Might defect — if the players help her escape Lantern Priest custody.

1. MARRUN HESH — “THE LANTERN-EAR”

Echo-Interpreter

Belief:

Each fragment is a whole mind screaming in pieces.

Traits:

• When heated, shards whisper emotions she can “hear.”

• Trembles when echoes are too loud.

Hook:

Asks PCs to recover the shard containing her brother’s echo before Lantern Priests burn it.

2. DROKKAN VALE — “THE PICK-BROTHER”

Saboteur & Tunnel Fighter

Belief:

Every Sanctifier or Forgewright strike is a murder.

Every vein is an ancestral family tree.

Traits:

• Wields twin ritual picks: Left Cry and Right Cry.

• Resonance scars glow faintly in dim light.

Hook:

Beggs PCs to collapse a shaft before miners can “butcher” the sleeping ancestors within.

3. VESK ORMIRAN — “THE FALSE PILGRIM”

Master of Disguise & Infiltration

Belief:

If Sanctifiers use stillness as a weapon, the Veinless must weaponize deception.

Traits:

• Mimics Sanctifier prayer-cadences flawlessly.

• Can pass as clergy from 20 feet away.

Hook:

Needs PCs to help him impersonate a Lantern Priest to hijack a mirrorstone convoy.

4. JORAH “THE QUIET” LINT

Crossbow Marksman & Soul-Guardian

Belief:

Every bolt he fires is a plea for a soul to go home.

Traits:

• Detects resonance changes through fingertips.

• Claims echoes grow louder when someone is lying.

Hook:

He heard a whisper say “Return.”

He wants PCs to help him find where that soul belongs.

5. SISTER REN VARRASY — “THE UNBOUND”

Ritual Leader & Zealot-Orator

Belief:

Mirrorstone is alive.

The mountain is alive.

And Canava is butchering its own ancestors.

Traits:

• Ritual scars forming natural Heartroot shapes.

• Can quiet a whole cavern with her voice alone.

Hook:

Requests PCs to escort her during a forbidden Rejoining ritual in an abandoned shaft — one the Lantern Priests patrol.