MASTER ANVILBORN DOREK
Patriarch of the Union • Revered Soul-Rescuer
Belief:
Every mirrorstone fragment contains a trapped ancestral soul begging to be freed. Mining is rescue, not extraction.
Appearance:
Broad, soot-stained shoulders. Braided beard clipped with runic clasps. Thick gloves burnt with ritual sigils.
Traits:
• Speaks to stones before striking — softly, intimately.
• Hears “what direction the soul is pulling toward.”
• Sometimes stops mid-sentence, listening to something only he can hear.
Personality:
Calm, patient, endlessly grieving yet resolute. Treats miners as family and stones as honored dead.
PC Hooks:
• Asks PCs to protect a rescue operation at a collapse site where he hears a “chorus of trapped children.”
• Might hire PCs to recover stolen stones the Veinless reclaimed, believing they re-imprisoned the souls.
• Offers PCs the chance to hold a soul-stone and learn its “emotion.”
HIGH COMBUSTOR VARETH MOURN
Commander of the Cathedral of Light
Belief:
Every burn kills a soul permanently. He carries the sorrow of this as holy burden — “necessary tragedy for Canava’s survival.”
Appearance:
Mirrorplate armor glowing with internal heat. Face lined with exhaustion. The shape of an old burn scar across his brow.
Traits:
• Never raises his voice, ever.
• Keeps a record of every soul he’s condemned — a book of ashes.
PC Hooks:
• Hires PCs to guard an important mirrorstone caravan threatened by Veinless attacks.
• Offers high reward for returning “stolen economic resources” — i.e. shards the Veinless plan to mend.
• Asks the PCs to deliver a sealed Church decree to Ironbraid mines.
NOVICE PYRA GANT
Prodigy Priestess and Closet Doubter
Belief:
Officially: souls must burn for order to endure.
Privately: she is terrified the Veinless might be right.
Appearance:
A shaved scalp with a single braid; irises that catch light like mirrorstone dust.
Traits:
• Sketches forbidden maps of Heartroot veins.
• Jots nervous side-notes questioning doctrine in her hymnal margins.
PC Hooks:
• Secretly asks PCs to help her test a mirrorstone fragment without burning it.
• May warn the PCs that Vareth Mourn is planning a crackdown.
• Might defect — if the players help her escape Lantern Priest custody.
1. MARRUN HESH — “THE LANTERN-EAR”
Echo-Interpreter
Belief:
Each fragment is a whole mind screaming in pieces.
Traits:
• When heated, shards whisper emotions she can “hear.”
• Trembles when echoes are too loud.
Hook:
Asks PCs to recover the shard containing her brother’s echo before Lantern Priests burn it.
2. DROKKAN VALE — “THE PICK-BROTHER”
Saboteur & Tunnel Fighter
Belief:
Every Sanctifier or Forgewright strike is a murder.
Every vein is an ancestral family tree.
Traits:
• Wields twin ritual picks: Left Cry and Right Cry.
• Resonance scars glow faintly in dim light.
Hook:
Beggs PCs to collapse a shaft before miners can “butcher” the sleeping ancestors within.
3. VESK ORMIRAN — “THE FALSE PILGRIM”
Master of Disguise & Infiltration
Belief:
If Sanctifiers use stillness as a weapon, the Veinless must weaponize deception.
Traits:
• Mimics Sanctifier prayer-cadences flawlessly.
• Can pass as clergy from 20 feet away.
Hook:
Needs PCs to help him impersonate a Lantern Priest to hijack a mirrorstone convoy.
4. JORAH “THE QUIET” LINT
Crossbow Marksman & Soul-Guardian
Belief:
Every bolt he fires is a plea for a soul to go home.
Traits:
• Detects resonance changes through fingertips.
• Claims echoes grow louder when someone is lying.
Hook:
He heard a whisper say “Return.”
He wants PCs to help him find where that soul belongs.
5. SISTER REN VARRASY — “THE UNBOUND”
Ritual Leader & Zealot-Orator
Belief:
Mirrorstone is alive.
The mountain is alive.
And Canava is butchering its own ancestors.
Traits:
• Ritual scars forming natural Heartroot shapes.
• Can quiet a whole cavern with her voice alone.
Hook:
Requests PCs to escort her during a forbidden Rejoining ritual in an abandoned shaft — one the Lantern Priests patrol.
